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Getting ready for our first playtest

October 28, 2026

Getting ready for our first playtest

Hi everyone! We'd like to share a quick update on Requiem Online.

The core character, combat and progress-saving systems are in place, along with the first quests. We're now working on the starting areas and checking how everything works together. Next up are bug fixes and testing multiplayer.

We plan to open the server for the first playtests soon. Only part of the world will be available at first, and we'll expand it with each update, adding new areas, quests and things to do. We also plan to improve the graphics while keeping Requiem's familiar atmosphere.

Your help during testing will mean a lot to us. If you spot a bug or a mechanic that doesn't work as it should, please let us know in our VK community. Together, we can make the game better.

We'll announce the playtest date and how to join in a separate update. Thanks for your patience and for supporting the project!

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